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SANDAL2
A SDL2 Wrapper in C
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SANDAL2 window. More...
#include <Window.h>

Public Attributes | |
| int | height |
| int | width |
| int | initHeight |
| int | initWidth |
| int | displayCode |
| int | background [4] |
| int | origin [2] |
| SDL_Window * | window |
| SDL_Renderer * | renderer |
| struct ListElement * | liste |
| EventWindow | events |
| struct Window * | next |
| unsigned | toDelete |
| int | close |
| int | newDisplayCode |
| int | displayToChange |
| struct ListDCElement * | current |
| void * | data |
| int | stop |
| int | state |
| int | focused |
| Uint32 | ticks |
SANDAL2 window.
| int Window::background[4] |
background color of the window
| int Window::close |
tells whether or not the window should be closed
| struct ListDCElement* Window::current |
current list of elements to display
| void* Window::data |
data of the window
| int Window::displayCode |
display code of the window
| int Window::displayToChange |
tells whether or not the display code has to be changed
| EventWindow Window::events |
behavior of the window to events
| int Window::focused |
tells whether or not the window is focused
| int Window::height |
current height of the window
| int Window::initHeight |
initial height of the window
| int Window::initWidth |
initial width of the window
| struct ListElement* Window::liste |
elements in the window
| int Window::newDisplayCode |
display code to be changed
| struct Window* Window::next |
next window
| int Window::origin[2] |
origin of the window (initialized at (0,0))
| SDL_Renderer* Window::renderer |
renderer
| int Window::state |
tells if window is in full screen or normal
| int Window::stop |
tells whether or not all elements where removed
| Uint32 Window::ticks |
ticks since last update call
| unsigned Window::toDelete |
number of element to be deleted by the cleaner
| int Window::width |
current width of the window
| SDL_Window* Window::window |
true window
1.8.13